Uses of WiFI
   

Uses

A person with a Wi-Fi enabled device such as a pc, cell phone or PDA can connect to the Internet when in proximity of an access point. The region covered by one or several access points is called a hotspot. Hotspots can range from a single room to many square miles of overlapping hotspots. Wi-Fi can also be used to create a mesh network. Both architectures are used in community networks.[citation needed]

Wi-Fi also allows connectivity in peer-to-peer (wireless ad-hoc network) mode, which enables devices to connect directly with each other. This connectivity mode is useful in consumer electronics and gaming applications.

When the technology was first commercialized there were many problems because consumers could not be sure that products from different vendors would work together. The Wi-Fi Alliance began as a community to solve this issue so as to address the needs of the end user and allow the technology to mature. The Alliance created the branding Wi-Fi CERTIFIED to show consumers that products are interoperable with other products displaying the same branding.

Wi-Fi at home

Home Wi-Fi clients come in many shapes and sizes, from stationary PCs to digital cameras. The trend today is to incorporate wireless into every electronic device where mobility is desired.

Wi-Fi devices in home or consumer-type environments connect in the following ways:

  • Via a broadband Internet connection into a single router which can serve both wired and wireless clients

  • Ad-hoc mode for client to client connections

  • Built into non-computer devices to enable wireless connectivity to other devices or the Internet

Wi-Fi in Gaming

Gaming consoles and handhelds make use of Wi-Fi technology to enhance the gaming experience. Examples include:

  • The Nintendo DS handheld is Wi-Fi compatible, and is compatible with WEP encryption.

  • The Wii is Wi-Fi compatible, and is compatible with WEP and WPA encryption.

  • The PlayStation 3 Premium model features built-in Wi-Fi, while the Basic model can be upgraded with a separate wireless adapter.

  • The PlayStation Portable is Wi-Fi compatible, and is compatible with WEP and WPA encryption.

  • The Xbox 360 can be made Wi-Fi compatible if the user purchases a separate wireless adapter.

Wi-Fi in Business

Business and industrial Wi-Fi has taken off, with the trends in implementation varying greatly over the years. Current technology trends in the corporate wireless world are:

  • Dramatically increasing the number of Wi-Fi Access Points in an environment, in order to provide redundancy,support fast roaming and increasing overall network capacity by using more channels and/or creating smaller cells

  • Designing for wireless voice applications (VoWLAN or WVOIP)

  • Moving toward 'thin' Access Points, with more of the network intelligence housed in a centralized network appliance; relegating individual Access Points to be simply 'dumb' radios

  • Outdoor applications utilizing true mesh topologies

  • A proactive, self-managed network that functions as a security gateway, firewall, DHCP server, intrusion detection system, and a myriad of other features not previously considered relevant to a wireless network.

Wi-Fi at Hotspots

The most publically visible use of Wi-Fi is at hotspots. These trends include:

 

Confusion with piggybacking

Legality

Ethical considerations

Wireless network security

Overview

Uses

Technical Information

Devices

Social Concerns